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/vr/ - Retro Games

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>> No.5887151 [View]
File: 13 KB, 204x204, War wind.jpg [View same] [iqdb] [saucenao] [google]
5887151

>>5886956
>Recently played Dune2 on Mega Drive (played only DOS version before) and it is surprisingly polished and plays very well with controller.
It's been a long, long time since Dune2, but I seem to recall trying to replay it and just getting frustrated with how difficult it is to coordinate attacks, since you can only select one unit at a time and a strike force will frequently run into the low dozens of units.

For my own submission, I'd pick pic related. Kind of a shame the balance was so crap, but it had some really neat ideas that were definitely ahead of their time.

>> No.4800746 [View]
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4800746

Especailly since I did the campaigns in the order of Tha'Roon, then Obblinox, then Eaggra, then Shama'li. The last one really hits harder once you see the other endings and just how limited the other races plans for Yavaun are.

>> No.4543179 [View]
File: 13 KB, 204x204, War wind.jpg [View same] [iqdb] [saucenao] [google]
4543179

>>4542954
The levels are poorly designed, the race balance is awful, the AI is shit even by contemporary standards, and it's buggy to boot, but this game has a soft spot in my heart. I'm not even really sure why, but the concept of Yavaun and the history of the 4 interacting species is so goddamn cool. And the Shama'li ending is one of the best in any video game I've ever played.

>> No.4435610 [View]
File: 13 KB, 204x204, War wind.jpg [View same] [iqdb] [saucenao] [google]
4435610

>>4430069
It's one of those games with great ideas and crappy execution. It's an RTS with some really neat mechanics and was the first one I'm aware of where they made really dynamically balanced factions who are VERY different from each other.

The problem is that the AI and the maps are all terrible. I tried making some maps and getting friends to play, but it was never really enough.

>> No.4407315 [View]
File: 13 KB, 204x204, War wind.jpg [View same] [iqdb] [saucenao] [google]
4407315

>>4407053
>War Wind
>Had a whole bunch of neat ideas
>Was really the first RTS where the different factions were substantially different and not just reskins of each other.
>And you had a "Hall of Heroes" in the campaign, where you could save your highly promoted and well equipped troops from mission to mission, forming a core of your army.
>But the level design, especially for the campaigns are pretty awful.
>Enemy initiative is anemic at best, usually 1-3 scripted attacks on your base at certain points in the level, after which they'll sit there with a thumb up their ass and wait for you to get them.
>And the balance is just bad; you can hire "mercenaries" if you want cheap troops, but they're just awful, barely stronger than the regular workers, and it's so much more effective to just train said workers into soldiers.
>Which is again a neat idea; that all your dudes start off as basic workers and you have to actually run them through training programs and such to turn them into warriors, scouts, mages, etc.
>But in practice, it's just clunky and boring, especially if you try to do it in large numbers as your idiot units will get stuck as their pathfinding has trouble maneuvering them in and out of the training building.

>> No.1736675 [View]
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1736675

I'm always surprised to hear people not having played this. This was the breakout RTS, not starcraft, that invented things like dynamically balanced but very different races.

Plus, you could keep some of your units over from mission to mission, which was damn cool.

>> No.1671553 [View]
File: 13 KB, 204x204, War wind.jpg [View same] [iqdb] [saucenao] [google]
1671553

>>1671428

Have you played War Wind? It's sort of similar to Starcraft, in that you have 4 dynamically balanced races but which still play very differently from each other.

Still, the economy's much simpler (there's just money,) and you have this neat but ultimately clunky system of hiring workers from an inn, and then if you want a soldier or a scout or something, you have to physically drag them to the training center and upgrade them, same thing to apply the upgrades you've researched.

And the combat is interesting.

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