[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4079984 [View]
File: 181 KB, 467x599, Alucard_Castlevania.jpg [View same] [iqdb] [saucenao] [google]
4079984

>>4037307
When you work on PRE modern computer games, you need a artist to draw/clay/figma/origami stuff, so you get good design referances, and can improve design before burning in the first sets of ROM or make the first set of sprites for playtesting.
Because if you make something for playtesting, there is a good chance you will keep it for the final game: So you want final art to enter the pipeline as early as possible.
Otherwise you get things like Symphony of the Night's pause screen, which is a color set from the beta stage, instead of being decorated in some manner. But at the least they where lucky on color palette.

>> No.3031008 [View]
File: 181 KB, 467x599, tumblr_kvymicDtLy1qafqfoo1_500.jpg [View same] [iqdb] [saucenao] [google]
3031008

psx version has the iconic dub.

psp has a redub and 2 familiars from the jap psx version, plus a playable maria.

saturn has the most content (and a different playable maria) but is missing some graphical effects and is jap only.
you get the ability to run so you don't have to backdash 24/7.

you'd think we'd have a complete version by now. also the xbox live release changed the ending theme.

Navigation
View posts[+24][+48][+96]