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>> No.9768259 [View]
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9768259

>>9766818
Here's the differences in each difficulty for RTCW:

>Don't Hurt Me:
High enemy pain chance. Low enemy accuracy. Slow enemy wind-ups. High health and ammo from pickups.
>Bring Em' On:
Low enemy pain chance. Low enemy accuracy. Slow enemy wind-ups. Low health and ammo from pickups.
>I am Death Incarnate
Low enemy pain chance. High enemy accuracy. Fast enemy wind-ups. Low health and ammo from pickups.

All the changes listed above are subtle, but they do affect the feel of the combat in a noticeable way. There are no changes to enemy counts or their tankiness. Those are the same across the board. If you want a recommendation, play on Don't Hurt Me. It'll be the most enjoyable for a first-time playthrough. RTCW is already a challenging game even on the easiest difficulty.
If you ever want to change the difficulty mid-playthrough, you can type into the in-game console "/g_gameskill 1" for Don't Hurt Me, "g_gameskill 2" for Bring Em' On, or "g_gameskill 3" for I am Death Incarnate. Follow that command up with "/vid_restart" to confirm the difficulty change.

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