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/vr/ - Retro Games

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>> No.2816926 [View]
File: 1.66 MB, 1600x1200, Zdzislaw_Beksinski_49_1600x1200.jpg [View same] [iqdb] [saucenao] [google]
2816926

>>2814615
Doom 64 was actually the first Doom I ever played, and I still love it. Gameplay-wise it feels like something between Doom 1 and 2, since it has larger levels and more enemies than 1 but not as much as 2. I agree that the game is very creepy, the oppressive atmosphere and music make it scarier than even most horror games.

>> No.2725730 [View]
File: 1.66 MB, 1600x1200, Zdzislaw_Beksinski_49_1600x1200.jpg [View same] [iqdb] [saucenao] [google]
2725730

I love both games, but I think what makes Q1 so good is how much more complex it is. In Q2 I can walk around with pretty much any weapon and I can do reasonably well since most of the enemies aren't that different. With Q1 though you have to figure out which weapon works best based on how different the enemies are and how different much of the architecture is. Everything about Q1 felt like it was trying to kill you, there were traps everywhere. In Quake 2 (and most later FPS games) the levels are meant to look like more realistic places, so the levels seem more predictable and less dangerous. Quake level design was more interesting and abstract, and you can tell that it was designed more based on how the levels are played than how they look.

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