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/vr/ - Retro Games

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>> No.4871081 [View]
File: 34 KB, 320x515, IMG_8984.png [View same] [iqdb] [saucenao] [google]
4871081

>>4871073
>I'm still going to argue against PC being far ahead graphically
>thinking OP's character models aren't far behind Quake ONE's models...
How do you read this thread being legally blind?

>> No.4814590 [View]
File: 34 KB, 320x515, Grunt2[1].png [View same] [iqdb] [saucenao] [google]
4814590

>>4813686
If Doom models can be successfully recreated in quake1 style (Including textures) that would be GOAT, Biggest problem with these model packs is that they went straight to gen-6 model quality, If they imposed more limitations on the polygon and texture quality, Things would blend in more.

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