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/vr/ - Retro Games

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>> No.9121054 [View]
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9121054

>>9121041
I think either Chocolate or Crispy Doom allows you to change the FOV while retaining the look of software rendering

>> No.5761005 [View]
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5761005

>>5760930
I'm expecting we learn more about the SP, especially what some of the cheats/secret toys you get from the level secrets are. I'm hoping for an announcement for mod support.

>> No.5570957 [View]
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5570957

>>5570903
I remember reading that id wanted to do mod support as well as DLC in place of snapmap. Plus, they also mentioned Rage 2 (i know i know not retro) having mod support at some point (specifically they said it wouldn't be available on launch). Seeing id's codeveloping Rage 2 and judging by their supposed plans for it regarding mod support, I wouldn't be surprised if they wanted to use it and Doom Eternal as a means to re-embrace the mod scene.

but if thats not true then me have smul wee wee hee hee

>> No.5360413 [View]
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5360413

>>5360396
Dunno if you mean in terms of mods or old fps games getting rebooted, but that makes me think of how we've been getting a bunch of reboots ever since the early 2010's, starting with Serious Sam, Douk, ROTT and eventually Wolf, Doom and even Quake among others. Seems to have been a steady stream of reboots and such ever since about 2010/11. Makes me look forward to (hopefully this year) NuNuDoom and rage 2

>> No.4957273 [View]
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4957273

>mfw I have gone through 8 maps of vanilla Doom 2 with Hideous Destructor
But whoever designed the instant death melee of Lost Souls should consider wrapping a rope around their neck

>> No.4336768 [View]
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>>4336761
>Little Romero's

>> No.4043817 [View]
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4043817

>>4043809
And this is Eric, the schoolboy who leads an amazing double life.

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