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/vr/ - Retro Games

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>> No.8768743 [View]
File: 1.52 MB, 480x360, PC_Engine_CD_commercial.gif [View same] [iqdb] [saucenao] [google]
8768743

>> No.8554925 [View]
File: 1.52 MB, 480x360, PC_Engine_CD_commercial.gif [View same] [iqdb] [saucenao] [google]
8554925

>>8552445
kek

it really depends on the type of gameplay
even ralphnet adapters add 1-3 frames of delay, 6ms you can technically get away with on most non-ridiculous titles.

however, even my MiSTer setup through a chinese converter only adds 2-3 frames of delay depending on the core (genesis is 2frames)

ANY amount of delay is not ideal.
this issue is especially compounded when people insist on using shit-tier bluetooth controllers from across the room +the shittiest concoomer flat panels that arent geared towards gaming whatsoever.

personally id rather use RF directly over adding a signal chain

>tldr id like to get an hdmi scanline generator but i don't want latency added , any recs???

>> No.5717894 [View]
File: 1.52 MB, 480x360, PC Engine CD commercial.gif [View same] [iqdb] [saucenao] [google]
5717894

From a TV commercial for the game.

>> No.5717862 [View]
File: 1.52 MB, 480x360, PC Engine CD commercial.gif [View same] [iqdb] [saucenao] [google]
5717862

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