[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.5159603 [View]
File: 356 KB, 500x345, 1535673022570.gif [View same] [iqdb] [saucenao] [google]
5159603

>mfw discovering only after beating Ashes that pipebombs can be set as tripmines

>> No.4804883 [View]
File: 356 KB, 500x345, 1362108439498.gif [View same] [iqdb] [saucenao] [google]
4804883

>>4804764
It's two-fold: I can't remember my issues with playing the original installation of RCT2 and expansions, and I cannot see myself in the future playing RCT2 without OpenRCT.

I certainly as fuck won't miss this shit:
https://www.youtube.com/watch?v=JMO17d8gNYI

>> No.1056484 [View]
File: 356 KB, 500x345, glitch.gif [View same] [iqdb] [saucenao] [google]
1056484

What are your favourite glitches, /vr/?

https://www.youtube.com/watch?v=EzQiQ1pVlN8

>> No.461160 [View]
File: 356 KB, 500x345, 1334805937222.gif [View same] [iqdb] [saucenao] [google]
461160

There are people here seriously arguing that a JA game designed around a controller would be good. This game has intricate micromanaging both in and out of combat, half the game is practically just that.

Playtesters (AKA: Retards) will find any equipment management to be either too hard, or take too long, thus developers minimizing things like armor types, ammo types, and even weapons.

What the fuck is wrong with you people?

Navigation
View posts[+24][+48][+96]