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>> No.5454380 [View]
File: 2 KB, 100x148, doomguy why.png [View same] [iqdb] [saucenao] [google] [report]
5454380

>>5454370

>> No.5317825 [View]
File: 2 KB, 100x148, doomguy why.png [View same] [iqdb] [saucenao] [google] [report]
5317825

Why should I play LegenDoom?

>> No.4935254 [View]
File: 2 KB, 100x148, 1471602523980.png [View same] [iqdb] [saucenao] [google] [report]
4935254

>>4933354
I was physically affected by this.

>> No.4811748 [View]
File: 2 KB, 100x148, 1399359497032.png [View same] [iqdb] [saucenao] [google] [report]
4811748

has science gone too far? https://www.doomworld.com/forum/topic/100945-32x-doom-tc-for-gzdoom/

>> No.4222514 [View]
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4222514

>>4222473

>> No.3673547 [View]
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3673547

>>3673527
>HRUH HRUH HRUH HRUH HRUH HRUH HRUH HRUH HRUH HRUH HRUH HRUH
Christ, what the hell? Did he replace the monster sounds to something else? I'm assuming that sound is supposed to be a dying zombie waiting to be executed/bleed out.

>> No.3669003 [View]
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3669003

>>3668985
>>3668992
Agreed. My first thoughts reading that OP was "what does any of this have to do with Doom and why has it been allowed for seven pages?"
I get it, it's a real issue that occurs often, but it has nothing to do with Doom besides a thin connection to sub-community drama.

>> No.3646671 [View]
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3646671

>>3646272
>>3646560
>They fucking explode now
I'm keeping an eye on them now to see if they continue to run straight for me or deviate off a path once they activate before I shoot them. I know about "frog blast the vent core", so that's helpful.

That switch puzzle on "Colony Ship For Sale, Cheap" was kind of tedious but not too bad. I tried blasting the switches with grenades from the central room first, but then I realized that they weren't timed switches and instead on/off activated. I eyeballed the height placements pretty well and only had to re-backtrack once to lower the last lift by a little, so that saved me a lot of tedious running around. The game is fun and I'm getting a lot more bold and run-n-gun with it than just creeping around every corner in the dark, but that's enough for one night.

>> No.3473776 [View]
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3473776

>>3471364

>> No.3437616 [View]
File: 2 KB, 100x148, 1464206398020.png [View same] [iqdb] [saucenao] [google] [report]
3437616

>>3436108
Please assist
I don't understand why it keeps happening

>> No.3284698 [View]
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3284698

https://youtu.be/Rbau5xLtYIo?t=2m48s

>> No.3270327 [View]
File: 2 KB, 100x148, 1464331424759.png [View same] [iqdb] [saucenao] [google] [report]
3270327

>>3270312
>pissboy

>> No.3246712 [View]
File: 2 KB, 100x148, doomwhy.png [View same] [iqdb] [saucenao] [google] [report]
3246712

>Doom Retro

>> No.3243103 [View]
File: 2 KB, 100x148, 1399359497032.png [View same] [iqdb] [saucenao] [google] [report]
3243103

>>3242573
because randomly generated maps are always far superior to planned out ones
I only play oblige maps

>> No.2696919 [View]
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2696919

Could someone recommend me a cool gun mod that makes Demons of Problematique easier?

>> No.2687884 [View]
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2687884

What are everyone's favourite slaughter maps?

Mine is Deus Vult.

>> No.1600823 [View]
File: 2 KB, 100x148, 1331159639039.png [View same] [iqdb] [saucenao] [google] [report]
1600823

>>1599973

PERDICIÓN es mi primer persona disparador favorito

>> No.1272703 [View]
File: 2 KB, 100x148, 1331159639039.png [View same] [iqdb] [saucenao] [google] [report]
1272703

>>1270883

It was a Tech Demo rather than a game

The only good thing is the Plasma Gun and Hell



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