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/vr/ - Retro Games

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>> No.9452857 [View]
File: 11 KB, 320x224, Boss_1_Bad_Future.png [View same] [iqdb] [saucenao] [google]
9452857

>>HO HO HO HO HO

>> No.3900212 [View]
File: 11 KB, 320x224, SonicCDboss.png [View same] [iqdb] [saucenao] [google]
3900212

Robotnik created Sonic by experimenting with a normal hedgehog and Robotnik's genetical catalysts, in Sonic's case, he used a blue chemical to make the hedgehog go faster.
Same with tails, he used an orange chem to make him grow another tail and be able to fly and propel himself.
Sonic and Tails used to work for Robotnik, but they rebelled against him and want to save the animals that have not been mutated yet.
Robotnik doesn't hate the hedgehog, he loves him (it's why he never kills him), he just stops Sonic because he interfere with his plans, but Robotnik is not actively fighting Sonic, the other way around.

>> No.3207265 [View]
File: 11 KB, 320x224, SonicCDboss.png [View same] [iqdb] [saucenao] [google]
3207265

Best looking boss, easiest boss ever.

>> No.3144546 [View]
File: 11 KB, 320x224, SonicCDboss.png [View same] [iqdb] [saucenao] [google]
3144546

I don't think I've ever been hit by this

>> No.2477274 [View]
File: 11 KB, 320x224, EGG-HVC-001.png [View same] [iqdb] [saucenao] [google]
2477274

>>2477161

What graphical effects on Sonic CD couldn't have been handled with just the Genesis?
I'm thinking maybe the loop that changes perspective on the first level, but I think that might have been possible with the Genesis, it's just a nice visual trick. Then, the mecha Robotnik's using on the first zone also looks like something impressive, or at least I remember thinking that it was a "next gen" kind of thing to me as a kid, or something the Genesis couldn't do like you say, but the game overall looks like a more colorful and psychedelic Sonic 1, don't remember any other crazy thing on it, graphics-wise. Did the Sega CD improve on the color palette?

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