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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.4559350 [View]
File: 2 KB, 56x76, arthur style.png [View same] [iqdb] [saucenao] [google]
4559350

>>4559342
I'm already halfway done retooling the weapon pickups, and this one I'd deem 100% necessary. I can't tell you how many times I've picked up weapons without getting the sprites only to double back and try to find the now invisible shotgun, or when I pick up a chaingun and I have the weapon sprite still lingering there, that shit drives me crazy and I'm certain it'll drive others batty too. The same thing happens with subweapons too and that's extra annoying.

I'm wanting to get this out as badly as you guys, trust me.

>>4559343
>>4559349
I hope you come back to it one day. It was promising.

>> No.4394604 [View]
File: 2 KB, 56x76, arthur style.png [View same] [iqdb] [saucenao] [google]
4394604

>>4394546
I'm running through it right now from pistol start, without the wave and hyper parts, it's a real bitch, thankfully those are in this map, I strongly suggest firing the wave buster at half charge to try and snipe a few of the guys in the distant windows, and use a full charge wave buster for the tight groups of vipers (chaingunners) in the windows. The Hyper mode is also great for fucking dudes up.

>>4394554
>>4394578
This feedback is beautiful, anon, thank you so much. I'll see what I can do about tinkering with all of these. One thing I'm noticing while playing PL29 right now is trying to shoot enemies in windows with the wave buster is a pain, so I think I'll buff the mid charge shot a little and give it splash damage, and add a single, straight flying shot with the full charge wave buster so you have at least ONE consistent projectile for a long range hurt.

I think for the trine volgue I'll make it so you start firing the bigger shots a little sooner, as for the torch, I think I'll increase the throw range, and make the torch spew out a fireballs when it hits the ground. The fire slash is supposed to leave fire on the ground after hitting dudes so it'll burn everyone else around you, but I'll see if I can make it better.

I'll also buff the boomerang and see what I can do about the boomerang sword tech. Same with the berserk ring, because it shouldn't remove that final hit if you have the combo book, woops.
Again, thank you, this is some good shit right here.

>>4394592
I grabbed them from a Hanna Barbera sound pack I had years ago.

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