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/vr/ - Retro Games

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>> No.5063414 [View]
File: 11 KB, 232x197, 1376198741320.jpg [View same] [iqdb] [saucenao] [google]
5063414

Y'know, I really miss seeing new official Duke Nukem games. I know who has the rights these days, but still.
>mfw no sequel for Duke Nukem Zero Hour

>> No.4865826 [View]
File: 11 KB, 232x197, 1376198741320.jpg [View same] [iqdb] [saucenao] [google]
4865826

>enter area with several perched Arch-Viles
>unload a shitton of ammo to wipe them out so I can safely continue
>touch unseen teleporter lindef and start teleporting around to where they were standing

O-oh.

>> No.4592120 [View]
File: 11 KB, 232x197, 1376198741320.jpg [View same] [iqdb] [saucenao] [google]
4592120

>>4592107
>mfw looking up sapphire
Ah shit, that is pretty similar. Guess I'll try and think of something else.

>> No.3906960 [View]
File: 11 KB, 232x197, 1376198741320.jpg [View same] [iqdb] [saucenao] [google]
3906960

>mfw Gene-Tech has only one map

>> No.3736032 [View]
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3736032

>>3735961
Man Tranchbroom is fun, but I don't think I could ever actually use it to make anything substantial. I barely have enough creativity to make interesting Doom maps as is.

>> No.3724314 [View]
File: 11 KB, 232x197, 1376198741320.jpg [View same] [iqdb] [saucenao] [google]
3724314

>>3724267
Damn, has it really been 20 years? It still feels like yesterday when ZDoom still had that new source port smell.

>> No.3631715 [View]
File: 11 KB, 232x197, 1376198741320.jpg [View same] [iqdb] [saucenao] [google]
3631715

>mfw finding out Bobby Prince has cancer

>> No.3051392 [View]
File: 11 KB, 232x197, 1376198741320.jpg [View same] [iqdb] [saucenao] [google]
3051392

Does anyone know of any good ways to improve on architecture of maps, such as reference materials? I feel my imagination for interesting areas is extremely lacking and my maps and motivation suffer for it.

>> No.2471795 [View]
File: 11 KB, 232x197, 1376198741320.jpg [View same] [iqdb] [saucenao] [google]
2471795

I was hoping to see a berserk pack or some form of punching shit that wasn't a takedown. Kinda bummed.

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