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>> No.3053440 [View]
File: 512 KB, 1889x874, secret doominati meeting.png [View same] [iqdb] [saucenao] [google]
3053440

>>3053395

On behalf of this >>3053407 dipshit, I will.

The shoulders movement is unnatural in >>3052929, the helmet in the walking animations in >>3052929 looks like the one that MF Doom (a rapper) wears, then it switches to a Marathon-ish styled helmet in the firing animations. I don't have a problem with how the lightning in the firing animation goes, but the right leg is shrinking in the firing animation and that upsets me a lot, the same goes with the left arm.

In >>3053307 the left arm doesn't move at all. AT ALL. Bad. The original Doom marine sprite at least had movement. It also looks like she's literally masturbating while walking.

I do agree it's not the best Doomgirl sprite out there, the Crash sprite used in Skulltag is far better than that one, but it's still not good enough. There was a really good Crash one in the ZDoom forums, far different from the Skulltag one, but unfortunately it's been lost forever.

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