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/vr/ - Retro Games

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>> No.1171771 [View]
File: 375 KB, 643x557, covling3.png [View same] [iqdb] [saucenao] [google]
1171771

>>1171746
Painting. I do 2D and 3D stuff, so I usually paint a texture, then render (usually just a ramp shader or something for sprites) and then paint over the render.

The trick is not to over-do the rendering really.

Haven't done any streams recently because I got a month ban for it because MODS=FAGS. Maybe next time I start a project I'll link a stream on the IRC

pic related. 3D model, 2D background. Paintin.

>> No.818292 [View]
File: 375 KB, 643x557, covling3.png [View same] [iqdb] [saucenao] [google]
818292

>>818285
>pretty stylish, man. i prefer the white letters, tho.
>>818278
>i think i prefer the original to the one with the yellow-topped letters
Really? Hm. I guess I'm the only one then. Heheh.
>>818275
We shall see I guess. I do have a game I started a while ago that I should be working on here soon. A point and click adventure.

Term is drawing a male counterpart to this chick, so I'll may be popping that out too, but haven't really walked about it. Should probably do that. Talk about it. No idea what it looks like or what-not. I probably wouldn't be doing it in as much detail as this though. It would still look fine in sprite-mode but there wouldn't be any high res renders.

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