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/vr/ - Retro Games

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>> No.9675960 [View]
File: 51 KB, 768x721, cobra_triangle_title.png [View same] [iqdb] [saucenao] [google]
9675960

>>9675953
fair enough. or should i say ....Rare enough ahahahahhhhhahahahhh
holding 2 controllers was always jank af, but yeah, good point.

>> No.7924717 [View]
File: 51 KB, 768x721, cobra_triangle_title.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7914263
Cobra Triangle
Crystalis
Faxanadu

>> No.7781036 [View]
File: 51 KB, 768x721, cobra_triangle_title.png [View same] [iqdb] [saucenao] [google]
7781036

>>7781014
If you look at a game like Cobra Triangle there are a ton of sprites moving around with active hitboxes all within true 8 directional scrolling and the thing doesn't slow down a bit. It can be done right. Many times, unfortunately, it wasn't.
https://www.youtube.com/watch?v=dEDwRZ85f0s

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