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/vr/ - Retro Games

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>> No.5972080 [View]
File: 346 KB, 336x667, Desert_Colossus_Artwork.png [View same] [iqdb] [saucenao] [google]
5972080

Also, while searching for pictures to make the op post, I realized how funky it is that Nintendo created all kinds of weird religious-feeling imagery for a location that gets literally no exposition or official backstory.

>> No.2089497 [View]
File: 346 KB, 336x667, Desert_Colossus_Artwork.png [View same] [iqdb] [saucenao] [google]
2089497

https://www.youtube.com/watch?v=cEWOeiUmFgA

>> No.1629758 [View]
File: 346 KB, 336x667, Desert_Colossus_Artwork.png [View same] [iqdb] [saucenao] [google]
1629758

>>1629743
>aesthetics is a choice, and you seem to confuse them with "visuals" or "graphics"

Aesthetics, visuals, graphics, are all quite blurry while being the same thing. Saying "the graphics are bad" is just the same way as saying "the aesthetics are bad", "the visuals are bad." They all have the same meaning in the context of video games.

>>1629754
That's not much of an argument to simply say "they are not the same thing". But I bet you are better than Dr. No over here.

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