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>> No.10050970 [View]
File: 861 KB, 1413x1219, Goldeneye - Half-Life.jpg [View same] [iqdb] [saucenao] [google]
10050970

>>10050939
>PC gamers at the time laughed at GoldenEye

Sure but they did it nervously. Not the same thing could be said about PC devs, though. Goldeneye is notorious for influencing their work.

>>10050946
>Ahahahahaha. Let me remind you that's a post-Quake game.

And what does that have to do with anything? Lol. I told you guys pc fagggots get hurt because of Goldeneye, and here is some more proof.

>> No.10000448 [View]
File: 861 KB, 1413x1219, Goldeneye - Half-Life.jpg [View same] [iqdb] [saucenao] [google]
10000448

>>9995849
>post HL
>goldeneye

But Goldeneye came earlier.

>> No.9631281 [View]
File: 861 KB, 1413x1219, 1560673223283.jpg [View same] [iqdb] [saucenao] [google]
9631281

>>9631158
Everyone took GoldenEye seriously, retard. It sold millions and critically did extremely well. Its success during its place and time in history was extremely surprising, and it sold more legal copies and Doom and Quake. It was such an innovative and breakout game that PC and console developers have constantly acknowledged its influence and approach to design. Don't try and pretend that Halo somehow added more to the lexicon of FPS, it did not. Halo was an extremely safe game for its place and time, borrowing completely from the success of Unreal, Quake and Half-Life. GoldenEye outsold Halo 1, without a huge budget, and when a lot less people knew what FPS was. Even the Dreamcast version of Quake 3 beat Halo to having online multiplayer on console by 4 years.

>> No.7247013 [View]
File: 861 KB, 1413x1219, half-life was rebooted in mid-development because of goldeneye.jpg [View same] [iqdb] [saucenao] [google]
7247013

>> No.7166968 [View]
File: 861 KB, 1413x1219, goldeneye half life.jpg [View same] [iqdb] [saucenao] [google]
7166968

>>7166945

>> No.6884651 [View]
File: 861 KB, 1413x1219, hlge.jpg [View same] [iqdb] [saucenao] [google]
6884651

Ironically they hate HL but not Goldeneye.

>> No.6880489 [View]
File: 861 KB, 1413x1219, goldeneye half life.jpg [View same] [iqdb] [saucenao] [google]
6880489

>>6880484
>Half Life
I know where that got its inspiration too.
>Its first person and you have weapons to shoot, because you don't have an ak47 doesnt change that.
The goal of the game is not to shoot things, it isn't an FPS.

>> No.6558486 [View]
File: 861 KB, 1413x1219, half-life was rebooted in mid-development because of goldeneye.jpg [View same] [iqdb] [saucenao] [google]
6558486

>>6558296
I'm completely convinced that Half-Life took of shit tons from Duke Nukem 3D. I'll have to make a proper comparison one day to try and prove this point.

>> No.6310107 [View]
File: 861 KB, 1413x1219, golden_half.jpg [View same] [iqdb] [saucenao] [google]
6310107

>> No.5784935 [View]
File: 861 KB, 1413x1219, 1560673223283.jpg [View same] [iqdb] [saucenao] [google]
5784935

>5784921
We get it, you cant get past the helicopter boss. Please use the /v/ board to vent about your frustrations

>> No.5665445 [View]
File: 861 KB, 1413x1219, golden_half.jpg [View same] [iqdb] [saucenao] [google]
5665445

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