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>> No.5160617 [View]
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5160617

Alright. I should be done "spamming" now; unless I think of other key details.

Monsters:
Nightshade - Intended as a midway between an Imp and a Hell Knight; Has a homing attack akin to the Revenant and can fly/float like a Caco.

Cybruiser - Introduced as a mini-boss in Map04, becomes a semi-rare enemy afterwards.

Frosty Caco - Cacodemons can adapt to any enviroment, and Enceladus is no exception. Rather than fire a single, straight projectile, they fire a spread; intended to choke up player movement. Negligible on it's own, a nightmare in groups of other enemies.

Terminator: Semi-Final boss.

Abolisher: Final boss.

Arachnotron MKII: Trying to modify it into the 2-shot D64 arachnos was fruitless; So I just beefed it up a bit and made it's projectiles bounce.

Wendigo/Ice-Stalker/Ice Golem: Various trash mobs fitting to the theme. Each is somewhat different in behavior, but all are roughly imp-tier.

Cryocubus: An ice variant of the Mancubus; supression based. Sprays clouds of ice at players to freeze them

Lava Demon: Lava-themed version of the Wendigo, slightly harder to kill.

Weapons:

Nailguns: Projectile variant to Chaingun and SSG.

Burst-Chaingun: Added a secondary fire to facilitate easier chaingun-sniping which WILL be a mechanic later on in the maps.

Cryobow & Freeze Rifle: Ice variant to Rocket Launcher and Plasma Rifle. Can freeze enemies; which makes a temporary protection from projectiles, but NOT hitscan.

Plasma Pistol: A new tool with low damage, but fires 2 bouncing arachnotron pellets at a slower rate than the Plasma Rifle.

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