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>> No.1264884 [View]
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1264884

>>1264814
>not knowing how lol

I had no real idea at first either, but I went to the doombuilder 2 website and followed the video tutorials.
Was a liiiitle tedious but especially if you want to map in just doom 2 format it's pretty damn easy. It just *looks* daunting.

>>1264818
>I've drawn maps sketches in notebooks but I can't keep on with making it, I always get bored and let it gather dust.

You sound like me, I draw map areas and do ideas in my spare time. I lost interest for a while (and forgot all the tutorial lessons) but I've since come back to it.

I guess the main reason for me is, I'd really like to make something that others will enjoy and the image of what the map would look like get's clearer in my head all the time and I just keep thinking "you know anon, this wont finish itself" so it's a real labor of love.
You can only do it if you like it and after working on a map and going away from it you fulfill that part of your mind that is like "i did shit today....i've accomplished something".

>>1264825
I'd echo this comment as well.
You can also look at assets (particularly textures) from Realm667 to get juices flowing of the kind of place you may want to create.

Also think about the fights themselves, not just the scenery.

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