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/vr/ - Retro Games

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>> No.6763394 [View]
File: 96 KB, 500x414, FamicomMarioSpriteViewer.jpg [View same] [iqdb] [saucenao] [google]
6763394

>>6763335
>Presumably this is some sort of pixel editing tool that can piece together parts from the sprite sheet and update and possibly even animate the result to the viewer. It is unclear what the colours at the top represent, it could be the available colour pallet.

>The Fujitsu FM R-50 HD business computer was used to create all the pixel art for Super Mario Bros 3. It was an IBM-PC compatible which ran a version of MS-DOS.

Interesting. Did anyone here play Super Mario Bros on a Fujitsu FM R-50 HD business computer as a kid? No? Didn't think so.

>> No.6362993 [View]
File: 96 KB, 500x414, FamicomMarioSpriteViewer.jpg [View same] [iqdb] [saucenao] [google]
6362993

>>6362960
He hot plugged into rom to see his changes on the fly.

Monitor on left where he is drawing sprite is VGA, he tests it on a famicom hooked into PVM.

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