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/vr/ - Retro Games

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>> No.9438767 [View]
File: 249 KB, 720x540, Mei Ling MGS2 - Toon Shading.png [View same] [iqdb] [saucenao] [google]
9438767

>>9437208
>>9437404
>>Graphics would also be cell shaded and more like the concept art

It's true, but thank the heavens it did not.

>> No.7193562 [View]
File: 250 KB, 720x540, Mei Ling MGS2 - Toon Shading.png [View same] [iqdb] [saucenao] [google]
7193562

>>7179413
> I rememeber really not liking the graphics, because I kind of loved(and still do) the look of the PS1 game and how it captured the look of the coverr and manuals art. I really wanted the next game to do that again, but instead everyone just looked like a blow up doll.

Interesting enough. Did you saw that toon shading demo? How do you feel about it?

https://youtu.be/_Pmdvw2ao-Q

Not that I have the same complains, MGS2 vanilla was the perfect amalgamation between artwork and photorealism to me.

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