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/vr/ - Retro Games

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>> No.10382729 [View]
File: 221 KB, 1280x720, crystal ball.png [View same] [iqdb] [saucenao] [google]
10382729

>>10379740
There would need to be additional hints. That one alone, just relying on the player looking around after climbing the platform, would be too subtle to hide a 2500 monster megamap behind. Players aren't likely to be even looking for a secret exit then considering there already has been one and Shadow over Silverspring got away with not being in a standard map slot for it by having a prominent six-key door next to its exit.
An idea to help it: replace this crystal ball with the automap pickup (also a crystal ball now) to make it likely to be picked up and put some lines on the map to draw attention to the secret exit, like a big question mark or something. Put something else in the secret where the automap currently is, maybe a backpack.

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