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>> No.6837249 [View]
File: 141 KB, 700x700, 420カロリー.jpg [View same] [iqdb] [saucenao] [google]
6837249

>>6836909
Essential vasyancore
When will those retards learn that high res images don't mix well with blocky maps and sprites
High resolution sprites look like cardboard cutouts
High resolution textures on simple geometry look painted on
How hard is this information to internalize

>> No.5847640 [View]
File: 141 KB, 700x700, 420カロリー.jpg [View same] [iqdb] [saucenao] [google]
5847640

>>5846851
I feel like it's quite diverse well made. There are a lot of monsters that reuse the same sprites, but one could argue that's by design, to catch the player unaware. And if you discard the duplicates, the amount of species is exact same as in Doom (or greater, if you regard spectre as a duplicate).
Using only vanilla monsters sounds okay to me, and if you import monsters from Hexen it'll become hard to keep in mind what all of them do, and there'll be even more duplicates in terms of mechanics, and there can be issue with piracy that comes up whenever you port enemy sprites from one game to another.
Also I hate centaurs. Fuck centaurs and Raven's tendency to fill whole corridors with meatwalls of them.

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