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>> No.5234717 [View]
File: 816 KB, 3778x1392, ccccccccccc.jpg [View same] [iqdb] [saucenao] [google]
5234717

So the textures in JDoom (only in old version) can really generate dynamic lights. In GZDoom you would have to spend hours of tedious work to edit this map by adding dynamic lights sources to make something like this. So Graf cannot even compete with old source port dated in 2005.

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