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/vr/ - Retro Games

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>> No.1323943 [View]
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1323943

-The add-on itself actually got pretty far in terms of work. If you boot up a Japanese v1.0 cart of the game with a 64DD attatched to your N64, the game would refuse to boot, and a warning screen that said (in Japanese) "Disk Read Error. Please power off the Nintendo 64, and make sure the Ura Zelda game disk is inserted correctly into the Nintendo 64 Disk Drive".

-It's possible in every version of the game, with a gameshark, to convert your save to a 64DD compatible one. Remember in Majora's Mask when you save at an owl, and on the right of your save file, there's an owl head on a seperate bar kinda connected to your save? Well it makes your save look exactly like that, except instead of an Owl head, there's the word "DISK". Also, your save is greyed out, and unplayable, uncopyable, and undeletable.

-MODDING TOOLS. You would be able to, on your PC, design new dungeons, and play them through the expansion disk. You would also be able to upload your own temples, and let others download them, kinda like Little Big Planet today. Nintendo would also release bonus temples as time went on. Ura Zelda was also supposed to add in new magic items, magic spells, and regular items. Also, there would be an extended overworld with more towns.

-In OoT's coding, there's data for an enemy Arwing, used to test the Z-Targetting system. Volvagia uses the same coding as the Arwing for how it flys around the boss chamber

>> No.563554 [View]
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563554

>>563486
Best Miniboss

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