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>> No.5514367 [View]
File: 196 KB, 640x448, 415133-sonic-jam-sega-saturn-screenshot-time-attack-menu.png [View same] [iqdb] [saucenao] [google]
5514367

>>5514328
the changes in sound are excused because it streams the music and sounds from the CD, not the console, but it's excused because these are actually ports and not simple emulation. It's literally 16-bit Sonic running on the Saturn. The Sonic 2 slowdown is weird, but it's not game-breaking. It might have to do with the fact the original Sonic 2 already has slowdowns, in Saturn version, it actually removes some of the original slowdown, but has new slowdown parts in turn, and I'd say it's even more noticeable than the original, but again, not game-breaking.
The whole Jam package is still polished, as it includes many neat features like time attacks for every game's acts, as well as optional stuff like spindash on Sonic 1.
Plus all the other elements like the 3D world, all the extra content and the whole presentation.

>> No.5325392 [View]
File: 196 KB, 640x448, 415133-sonic-jam-sega-saturn-screenshot-time-attack-menu.png [View same] [iqdb] [saucenao] [google]
5325392

>>5325384
Too bad, time to get a new battery anon.
You had your saves backed up on a cart, right?

>> No.4817185 [View]
File: 196 KB, 640x448, 415133-sonic-jam-sega-saturn-screenshot-time-attack-menu.png [View same] [iqdb] [saucenao] [google]
4817185

>>4815307
Yeah it's an actual glorified compilation with tons of work and love put into it. It was the first time that Sonic 1 had optional spindash, too.
It also has a time trial mode which is what keeps me going back to it, trying to beat my best times. Can jump from Green Hill Zone Act 3 to Sky Sanctuary and then to Casino Night, it's just nice.

>> No.3900030 [View]
File: 196 KB, 640x448, 415133-sonic-jam-sega-saturn-screenshot-time-attack-menu.png [View same] [iqdb] [saucenao] [google]
3900030

what are your best times in Sonic games?

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