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/vr/ - Retro Games

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>> No.5396680 [View]
File: 201 KB, 800x600, PCjr joysticks.jpg [View same] [iqdb] [saucenao] [google]
5396680

>>5396651
>Even so, did nobody think of ergonomics back then? I guess it seems so obvious these days

It was due to simple limitations of period manufacturing. Plastic molding was not as advanced as it is today and they had no way to make game controllers in a way other than a square or rectangle that cut into your hands.

Not very nice to use, but it wasn't until the 90s that they could make curved joysticks or controllers that easily fit in your hand.

>> No.3173595 [View]
File: 218 KB, 800x600, PCjr joysticks.jpg [View same] [iqdb] [saucenao] [google]
3173595

>>3173335
There were gamepads that plug into the 15-pin game port on the PC, but I'm fairly sure those didn't exist until the Windows 9x era and that in the late 80s-early 90s, the only thing you could get for a PC were stuff like this.

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