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>> No.3932285 [View]
File: 414 KB, 640x480, Screenshot_Doom_20170419_203733.png [View same] [iqdb] [saucenao] [google]
3932285

How did they do this ceiling?
I understand the slopes, but are there 2 layers of linedefs there? 1 of transparent glass and another of a skybox?

Looking at the map in GZDoom builder, it seems to be 1 sloped linedef - but there are 4
"vertex slope ceiling" actors just above this ceiling...

The sky moves as you walk around, and its pretty nice

This is from the inquisitor III mod btw, pretty beautifully made. I'm not sure how to switch it out of Russian into English though...
https://forum.zdoom.org/viewtopic.php?f=19&t=54380

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