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>> No.8798479 [View]
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8798479

>> No.8566389 [View]
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8566389

>>8561143
>I always thought it was weird this was the first version of the game with Act 3.
What, did they ship the versions prior to this without an actual ending/epilogue or what? Or did they just took whatever they had as a normal ending and bloated it up into its own thing?

>> No.8191986 [View]
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8191986

>>8185152
>soul - novel approximation of what you are trying to create.
>soulless - realistic approximation of what you are trying to make.

it could just be that less detail in games made things like traversing levels easier and you could make things more complicated vs the hallways or following arrows in games these days.

>> No.6933226 [View]
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6933226

>>6929738
>That and the dialogue in the cutscenes feels off in the remake.
One thing I've noticed replaying TS is that it's not the new voices that suck, but it's actually how they're delivered in relation to the script. MGS1's script in 1998 was pretty groundbreaking in how it was localized, but by 2003 it actually sounded dated. This is also true with the voice actors, as in 1998 a lot of them were fresh newbies (aside from maybe Cam Clarke, Rob Paulsen, and Doug Stone) and were recorded in an amateur environment. For 1998 it sounded a lot better than most English game dubs. The problem with TS is that by 2003 everyone in the cast had tons of VO experience under their belts, and yet for TS they decided just to read the script verbatim with only a handful of mostly worse rewrites. At times it sounds like the actors are struggling to get their lines out because of having to deliver a super serious performance derived from a mostly dated hokey script, as if they're thinking to themselves "holy fuck how did I read this before?"

If anything, TS's new dub also needed a new revision of the script. Whether it was to more literal or more rewritten, I can't say.

>> No.5841347 [View]
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5841347

ARE YOU EXCITED
FOR THE TMA 20 YEAR ANNIVERSARY?

>> No.1142306 [DELETED]  [View]
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1142306

This is a very specific question, but I was wondering if anyone is able to help me.

I want to play Metal Gear Solid for PS1 on the Bleemcast! emulator for DC. However, I want to use the PS2 compilation version of the game (the Essentials Collection).

In the Essential Collection, is Metal Gear Solid a standard PS1 disc that would be compatible with Bleemcast!? Alternatively, does anyone know if this particular version of the game is incompatible with the DC, or Bleemcast! in any way?

Thank you for your time.

>> No.834936 [View]
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834936

>>834770
OP, I played through them all last year and didn't have issues personally. I even played quite a bit of MGS3 before just playing them in release order.

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