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>> No.5481502 [View]
File: 386 KB, 1920x1080, Screenshot_Doom_20190404_135033.png [View same] [iqdb] [saucenao] [google]
5481502

>>5481415
>Alien vendetta, Icarus has problems with some sectors
minor rendering issues that don't affect gameplay, unless you know about something specific that i don't

>METROID Dreadnought doesn't work on the latest versions
i've heard this a lot so i just played through map01-map08 with the latest gzdoom devbuild and dreadnought 1.1c, term's last version
in that time i noticed only two apparent issues
one: space jump allows infinite walljumping off of the air
two: power bombs don't give you the pickup correctly, it spawns the capacity-increasing pickup at 0,0,0 instead when you grab one
all other gameplay mecahnics and visual effects are completely functional and it is grossly inaccurate to say that it "doesn't work" because of two bugs that at worst mean you don't have a power bomb when the map gives you a berserk
never mind that power bombs are hardly any equivalent to berserk in the first place and nobody ever finished any maps for dreadnought so this doesn't break any intended experience that wasn't broken by default

>the Doom64 projects has problems with the latest build
which one? there are like five of varying age and quality

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