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>> No.6977195 [View]
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6977195

>>6977142
It has a big room with several smaller rooms with lots of windows. I can remember so well because it's not the level, but just the PART of a level I spent the most time on for getting A+.

As for Doom related stuff: Does anybody have an idea how to make a certain type of projectile pass double sided linedefs and monsters? Just setting the passthrough on the linedefs only works for all projectiles afaik.

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