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/vr/ - Retro Games

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>> No.8981470 [View]
File: 2.56 MB, 800x450, Bomb da base act ii.webm [View same] [iqdb] [saucenao] [google]
8981470

>> No.8947561 [View]
File: 2.56 MB, 800x450, Bomb da base act ii.webm [View same] [iqdb] [saucenao] [google]
8947561

THREAD PRESENT: GTA III with re3 installed and HD ps2 icons on top.

https://gofile.io/d/2xba0q

>> No.7390879 [View]
File: 2.56 MB, 800x450, Bomb da base act ii.webm [View same] [iqdb] [saucenao] [google]
7390879

>> No.7352060 [View]
File: 2.56 MB, 800x450, Bomb da base act ii.webm [View same] [iqdb] [saucenao] [google]
7352060

>>7352003
Sure but the PS2 version was king even if not massively known at the time. The main point stands though - playing thew game at (potato by current standards) resolution has its charm for nostalgia and muh feels that cannot be replicated at all due to the world being a different place these days such limitations do not have to be adhered to. I can play the game at 4k and enjoy it but equally appreciate not having to play the game at 640x80 even if that is what I remember. This attitude of mine is what typically triggers autists in the /vr/ crowd as it is not technically authentic but I have always been one to push forwards as old limitations should not control us when the computational power allows us to go beyond.

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