[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9297991 [View]
File: 1.52 MB, 244x147, 1633596781820.gif [View same] [iqdb] [saucenao] [google]
9297991

Then:
Ocarina of Time
Metal Gear Solid
Diablo 2
Counter-Strike
Ragnarok Online
Perfect Dark
Homeworld
Pokemon Emerald
Final Fantasy 7
Elder Scrolls Morrowind

Now:
Pokemon Emerald
Majoras Mask
Chrono Trigger
Final Fantasy 7
Diablo 2
Ragnarok Online
Elder Scrolls Morrowind
Homeworld
Metal Gear Solid
Half-Life 1/Counter-Strike

>> No.8027042 [View]
File: 1.52 MB, 244x147, anikiwake.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8025386
I'm feeling a lot better now (those fevers made me think the KGB was spying on me), doing work on HFFM version 3.

>Shy boner on Map 06
Cannot replicate.
Discovered that a couple of the health bonuses that's supposed to come out on the conveyor belt sometimes skip the teleport linedef, and this locks you out of getting all of them. Added a loop to that conveyor so that if a bonus actually does skip the teleport linedef, it passes a linedef which teleports it back to the start of the conveyor, thus eventually they do actually pop out.
Of course, it could so happen that it actually skips this one too, hence I put in another, which in theory could also be skipped but this drastically reduces the odds, and should let people 100% items if they feel like doing so.

>Impassable linedef on Map 07
Fixed.

>Shootable switch not shutting in Map 08
Fixed.

>Alleged softlock on Map 11
Cannot replicate. Tweaked ambush door triggers so they're faster.

>Alleged softlock on Map 12
Cannot replicate. Made it so the bars can be opened from the other side, just in case (also merged them as sectors as much as possible, to make them less loud in some ports). If you were to play HFFM in co-op, this could maybe be abused, but we don't have explicit co-op support anyway so that's just whatever.

>Missing textures on Map 15
Looks perfectly normal in editor.

>Stuck boner in Map 16
Fixed.

Is there anything else I need to fix? Have I missed anything?

>> No.6572902 [View]
File: 1.52 MB, 244x147, 1589765000410.gif [View same] [iqdb] [saucenao] [google]
6572902

ive been trying to recall an obscure boomer shooter in which you play as a retro cop in a cyberpunkish environment but i cant remember the name
help me out here /vr/

>> No.6096984 [View]
File: 1.52 MB, 244x147, 1566155888864.gif [View same] [iqdb] [saucenao] [google]
6096984

>>6096981
You can't just say that and leave us hanging. What are you working on?

Navigation
View posts[+24][+48][+96]