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>> No.881120 [View]
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881120

>>881092
There's a difference between a story element not turning out the way I wanted and a story element not existing at all.

Fratley randomly popping up in the ending when he was presumed dead after Cleyra got blown up just to give Freya closure for the sake of closure is a prime example of this. How did he survive? How did he and Freya meet up again? How would Freya react? Has Freya gone through more trouble to get him to remember his past before she ultimately gives up in the ending?

Consider FF6 and how it literally explains -everything- about every character over the course of the game. I don't even like FF6 but I appreciate it because it leaves no loose ends. If you have a question about why a character is the way they are, the game will answer it in time. FF9 has very, very little of this. Let's not even get into Necron and his lack of explanation. He's essentially the essense of the Iifa Tree but the game doesn't even go out of its way to explain that.

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