[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.1524662 [View]
File: 223 KB, 817x616, 1356988150415.jpg [View same] [iqdb] [saucenao] [google]
1524662

So, I've been wondering...

Is it possible to make a gzdoom (for example) WAD that's nothing like Doom?

I mean NOTHING like it. It'll still be a first person game, but I'm talking lots of new menus, RPG elements even, inventory, a totally different main menu and options menu, etc.

I know about freedoom, but that's just a bunch of reskins and replacements a lot of the time it seems. How deep can you really change the game through modding? What's the wall you'll hit where the engine simply HAS to be displayed a certain way?

How deep can you go?

Navigation
View posts[+24][+48][+96]