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/vr/ - Retro Games

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>> No.8523935 [View]
File: 127 KB, 1480x320, noadjust_vs_adjust_vs_mgbacolor.png [View same] [iqdb] [saucenao] [google]
8523935

>>8523760
no, mgba color correction is indeed far off.
left is unadjusted
middle is adjusted to look exactly like a gb micro
right is what mgba does

>> No.8232184 [View]
File: 127 KB, 1480x320, noadjust_vs_adjust_vs_mgbacolor.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8216317
>>8216510
nigga, use the image adjustments shader and adjust things to your liking.
on my rg351m I started using that because all of the gba color shaders and emulator options are horrible and wrong.

my setting are:
target gamma: 4.0 (I looked this up and the gba screen has a gamma of 4.0 or near it)
saturation: 0.80
contrast: 0.80
brightness boost: 0.10

it doesn't look like much in the screenshot, but it does make a huge difference on the rg351m screen.

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