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/vr/ - Retro Games

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>> No.7260529 [View]
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7260529

It has to do with how games handle lighting
With old games everything was dark as shit unless you specifically made a light in-game. Now it's the reverse where everything is fullbright unless you go out of your way to make shadows.
Add to that stuff like insanely long rendering pipelines and terrible art direction and games do indeed look like garbage.

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