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/vr/ - Retro Games

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>> No.9135627 [View]
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9135627

>>9135093
I'm gonna focus on the ones I've played; It's been a while since I last played any of them so my recollection might be a bit fuzzy, especially when talking about the physics.
Choro Q 3 (PSX) is absurdly solid for a PSX title and it has about everything you'd expect from a Choro Q game. It's a bit on the short side but it has a small neat hub world with events that you can trigger by going around and all the customization you'd expect. Difficulty as with any game in the series is so-so, you can make it harder on yourself by using shittier parts but it never feels like it's properly challenging you (but then again, I doubt this is the right series for that). HG2 and HG3 on PS2 seem to have a physics engine based on this title, and you can tell since even the bugs are still there kek. It might be one of the few games out there featuring a raceable twingo. Apparently 2 got translated too so I might have to play that at some point.
Choro Q HG1 (PS2) is closer to a standard racing game. I haven't played this much, but it has no hub world and everything is done through menu-ing. The driving itself is some of the most solid in the series, and it's the only game that differentiates between different drivetrains if that's something you might find interesting. The usual customization is all there of course.
Choro Q HG2 (PS2) or Road Trip is the one I played the most. Part of it might be nostalgia as I'm a zoomer and I played this as a kid, but I'm extremely fond of it. As with most of the games in the series, it's not exactly a technical marvel, but it just oozes love. Replaying it now it's obvious that some elements of it weren't particularly great; The free-roaming map is way too big, and at a certain point you're going to fast travel everywhere, but the sense of scale really made you think you were going on a globetrotting trip as a kid. It also lent very well to hiding secrets everywhere. CONT

>> No.8071805 [View]
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8071805

Welcome to The Garage, a thread where fans of racing vidya can discuss their favourite arcade, sim, kart, and any other kinds of racing games. If you’re looking for something new to play or are new to the genre ask other Anons for recommendations and remember to gear up and have fun.

The previous thread was abandoned in a roadside ditch: >>8032161

>Interested in a series to get started with?
https://pastebin.com/Vke5tf9e

Remember to bump, /vr/ has been faster as of late and threads get archived much quicker now. Don't be shy: ask questions, share experiences! If anyone has ideas for community events, speak up!

>> No.7877768 [View]
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7877768

>>7877489
I find it unique in the way it fills a gap between a full-on steering wheel and analog sticks, which makes it great for people who play non-sim racers and want a bit more control out of them.
The only modern equivalents I can think of are those stupid looking analog sticks extensions or motion controls
>>7877728
Do it anon. It's not the greatest game ever racing wise but it's really really soulful, and it has a ton of cars you would not find everywhere else. Give the other games in the series a shot if you end up liking it.

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