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>> No.10386054 [View]
File: 1.29 MB, 1906x920, hasnt gone anywhere.png [View same] [iqdb] [saucenao] [google]
10386054

>>10381763
Going to repost just in case:
I'll release what I ended up with from my MetaDoom map.
Basically, just some resources (Except the mod itself), if one were to open the map and configure UDB with the right resources.
https://gofile.io/d/XB9p7G
Because I didn't make it an actual PK3, I made what is technically a 7z with files in it but has PK3 in the name's end.
>The map
>Version of Otex used
>Prjdoom wad
>Traps from Realm667
And besides that, the other resources used in the version of UDB mentioned in "readme" is of course, the specific GZDoom version mentioned (4.10.0), MetaDoom 7.1 and Doom 2.
This is in case anyone is not only curious, but can also get all the right pieces to even try it out.

>> No.10371654 [View]
File: 1.29 MB, 1906x920, hasnt gone anywhere.png [View same] [iqdb] [saucenao] [google]
10371654

Just in case, I'll release what I ended up with from my MetaDoom map.
Basically, just some resources (Except the mod itself), if one were to open the map and configure UDB with the right resources.
https://gofile.io/d/XB9p7G
Because I didn't make it an actual PK3, I made what is technically a 7z with files in it but has PK3 in the name's end.
>The map
>Version of Otex used
>Prjdoom wad
>Traps from Realm667
And besides that, the other resources used in the version of UDB mentioned in "readme" is of course, the specific GZDoom version mentioned (4.10.0), MetaDoom 7.1 and Doom 2.
This is in case anyone is not only curious, but can also get all the right pieces to even try it out.

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