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/vr/ - Retro Games

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>> No.5585807 [View]
File: 966 KB, 800x600, Blood weird glitch.webm [View same] [iqdb] [saucenao] [google]
5585807

>> No.5406290 [View]
File: 966 KB, 800x600, DosBOXBloodPhysicsdesynch.webm [View same] [iqdb] [saucenao] [google]
5406290

>>5406274
Vanilla is not very playable on DOSBox, the mouse aiming is not pleasant even with a fix since game reads either vertical or horizontal movement at a time, but not all at once, and have different sensetivities for both which results in some whacky aiming.
Also it constantly bounces between either too low FPS in complex scenes, or too high FPS any time it exceedes 120 which is game physics tic rate the physics become slightly out of synch with visuals. Stay above 120 for too long and it results in shit like vidrelated. Also some things are tied to framerate like Choking Hand Damage and push off rate. At certain FPS it instakills you and you cant take it off since you cant mash space fast enough.

NBlood is visually more accurate than GDX, but its mechanics are approximate and cause desynch with demos.
GDX uses Polymost so lighting looks a bit different from vanilla, but mechanically it is 100% like original since those are reverse-engineered from alpha code and EXE.

>> No.5083493 [View]
File: 966 KB, 800x600, DosBOXBloodPhysicsdesynch.webm [View same] [iqdb] [saucenao] [google]
5083493

>>5083472
I bet you are one of those faggots that likes their physics desynching every now and then?
Build engine games do that the moment your FPS goes above 120 if even for one second. The longer your FPS stays above 120 the more weird shit you'll see.

>> No.2382978 [View]
File: 966 KB, 800x600, blood_000.webm [View same] [iqdb] [saucenao] [google]
2382978

Was Blood always this buggy or is it just a DosBOX thing? I see this kind of shit, enemies and stuff sinking into the ground and all kind of weirdness.
Blood is 1.21 version.

>> No.2382834 [View]
File: 966 KB, 800x600, blood_000.webm [View same] [iqdb] [saucenao] [google]
2382834

Blood question.
Was Blood always this buggy or is it just a DosBOX thing? I see this kind of shit, enemies and stuff sinking into the ground and all kind of weirdness.
Blood is 1.21 version.

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