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>> No.4961246 [View]
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4961246

Fucking hell, what a mess. It's hard to get a great look at, because it's really just a pile of gore and pinkies on the screen, but when the pinky gibs, he won't just throw his arms, legs and heads in every direction (along with lots of blood and viscera), he'll also leave a pile of carnage as a 'body'.

Also Perdition's Gate is *kinda* picking up a bit, it's not as dreary and dull as the first couple of levels, but it still feels like it lacks something.

>>4961178
Wouldn't really be that hard to do I think.
An easier route would be to just make the shellbox a sequential pickup that gives you one shell per tic (each stage of it) as you touch it, until the box is empty or your inventory is full.

There's a similar thing in Immoral Conduct, only it does it two at a time (so if your inventory only can take one more shell, you'll still pick two when you touch it, meaning you can potentially waste a shell, thus you still have to consider and be strategic about the pickup).
I wonder if I should change that? Or leave it as is?

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