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/vr/ - Retro Games

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>> No.1281256 [DELETED]  [View]
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1281256

Let's talk about hardware and software tricks games used to overcome hardware limitations or become part of the games design. This is something that always intrigues me.

>Atari 2600 games with more sprites than thought possible
>Dithering as shading
Things like that are what I'm talking about
What tricks intrigue you?

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