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/vr/ - Retro Games

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>> No.4390889 [View]
File: 1.03 MB, 449x250, DirectAlienatedCavy-size_restricted.gif [View same] [iqdb] [saucenao] [google]
4390889

>>4390765
Recoil should kick the gun directly backward, absorbing the recoil causes it to raise a bit and maybe a little bit off to either side. The trigger hand shouldn't really move much besides backwards a bit.

>pic related
Obviously it should be less dramatic when the user can handle the caliber, but this shows the general motion well I think.

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