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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.9445223 [View]
File: 39 KB, 726x669, 1668784371976916.jpg [View same] [iqdb] [saucenao] [google]
9445223

>>9443105
>honestly the game didn't really measure up to my expectations. It's an okay 2D platformer, but it doesn't compare to Super Mario World.
> I dont like it, therefore it's a bad game.
Why do I always see this on /vr/? Literally this is one of the most talked about games on /vr/ and you morons keep saying it's a bad game. It's easily more superior then super Mario world in every way. The game looks better, the characters have a charm and quality to them, the music is better, and the hidden rooms are a much nicer touch then grabbing big golden tokens. Just baffles me how retarded people are.

>> No.9424895 [View]
File: 39 KB, 726x669, 1658411641026810.jpg [View same] [iqdb] [saucenao] [google]
9424895

>>9421365
You have to understand that the first generation of games were made by an almost different mindset and team than the later generations.
Tajiri had a very clear idea of what pokemon was and wasn't, Sugimori hadn't lost his soul yet, and Masuda wasn't an arrogant asshole.
Once it became clear to Nintendo that this shit prints money from kids, due in large part to the anime and merchandising (toys and tcg), that is when the shift began.
Contrary to what others on 4chan may think, the decline in that atmosphere you speak of started with Pokemon Yellow, as it changed the original games into something with more mass appeal from the anime. Generation 2 with Gold, Silver, and Crystal still had for the most part that original vibe but you could clearly see that the aesthetic was softer and cleaner than the original Red and Green. After this, Tajiri basically left and Masuda changed pokemon to his idea. Some of the later games would still be fun and even great, but purely from the perspective of that original aesthetic and atmosphere, never the same.

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