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>> No.2831975 [View]
File: 1.19 MB, 1280x1920, 1449149674.png [View same] [iqdb] [saucenao] [google]
2831975

Housewarming
jb-house.zip (66 KB, 1999-06-15) - Joe "Recidivus" Becht
https://www.doomworld.com/idgames/?id=10257

>>2831930
let's have a look at this. in the text file the author claims it's a "my house in doom" map that doesn't suck. i can only assume by this he means a "my house" map that isn't detailed like a 1994 map and instead looks semi-realistic, as the gameplay is as expected: lots of small, cramped rooms, with boxy detail that gets in the way.

monster count is low but so is ammunition. the start, especially, frustratingly makes you kill a dozen imps, troopers and even demons before it gives you a shotgun. after clearing the ground floor it becomes routine, even with the predictable archvile ending.

other than the top-heaviness it's not a terrible map. but the fact remains the concept of a "my house" map is i believe flawed because generally people's houses aren't good as layouts for doom maps.

footnote: i recall a "my house" map i posted about here a few months ago, flat-692, in which the author notes he realised the map was boring, and added a subterranean section. perhaps that would help here.

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