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>> No.712275 [View]
File: 39 KB, 600x1131, mafia_robot_by_darkmatteria-d4ahmwv.jpg [View same] [iqdb] [saucenao] [google]
712275

>>712267
No, this is clearly the next Cyberrunner character.

>> No.422563 [View]
File: 39 KB, 600x1131, mafia_robot_by_darkmatteria-d4ahmwv.jpg [View same] [iqdb] [saucenao] [google]
422563

>>422508

Hi!
I'm working on a tutorial map that should explain everything, but when it comes to walljumps there's three things:

1: Wallkick/Wallpush, which you push into the wall and jump upwards. This gives you your mid-air jump back, but cannot be done twice in a row. People who want lots of vertical air will jump, mid-air jump, wallkick/wallpush, mid-air jump again, and then follow up with whatever.

2: Walljump. Like you said, at the wall at an angle, push another direction and jump. If you're facing the wall head-on, you can also do this by pushing backwards and jumping. Gives you wallpush/wallkick back, also refreshes your mid-air jumps. Can be done multiple times in a row.

3: Walldodge. Much like dodging on the ground, double-tap a direction, except when you're pushing against the ground. Refreshes mid-air jumps and wallkicks/wallpushes.

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