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>> No.9075241 [View]
File: 498 KB, 731x718, Screenshot 2022-07-09 092721.png [View same] [iqdb] [saucenao] [google]
9075241

>>9075081
Initial progress report on my DBP50 entry.
>>>/wsg/4618566
I'm gonna take it slow this month and make a large, room-y map like Lunch's (tho much less impressive, no doubt.) The tenements is done, and I plan on adding a park and some kind of open-air market with a couple stalls/kiosks; those three should make-up the bulk of the major zones, besides the streets (which will probably be a lot of faux buildings on raised sections to give a lot of verticality and ambush potential.)
Shoutouts to noisyvelvet on Doomer Boards for his screenshots so far—they inspired me to stick with the "large space" layout idea, rather than going for a more experimental indoor horror vibe with the texture set,

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