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>> No.3172891 [View]
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3172891

>>3172236

It's ripe for rebooting, they can do it if they're smart about it.

The biggest hurdle is making the game feel as streamlined and simple as these older games with a higher depth/skill ceiling being introduced slowly and voluntarily.

I assume your movelist would be customization, so you could keep it simple or expand it at your will... kind of like River City Ransom for reference.


Streets of Rage Remake represents the peak in beat-em-ups IMO.

With fighting games as saturated a market as they are now, we could really use a return-to-form beat 'em up.



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