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>> No.6517909 [View]
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6517909

>>6516595
>>6516726
Alright anon, I played through all 5 maps in one go. See screenshot for a missing texture in map01, also I think those doors did not have lower or upper unpegged.

Other than that solid maps, nice use of deadly vaccuum in map05. The hell knights were kind of stuck in that one room with the fireblu generator behind computer blocks and the floor lamps, so they were kind of a non-threat.

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