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/vr/ - Retro Games

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>> No.5441468 [View]
File: 709 KB, 960x637, silent hill rust world.png [View same] [iqdb] [saucenao] [google]
5441468

>>5441043
>>5441421
that was a characteristic of PS1 unfortunately.
the problem I had with the game is some of the inventory stuff and the inability for harry to fight with his body (in Alone In The Dark the main character could punch and kick, and the kick was honestly a good attack).
> those damn dogs need to be kicked
Along the lines of inventory stuff id rather the shotgun was portrayed more realistically. And I wish the gas can was available Somewhere in the game without you having to go on a game replay to get it (either that or get rid of the chainsaw and rock drill and make them only show up in the replay).
Id like it if irrelevant items were removed when you pick up better ones. Like the knife and steel pipe. You cant drop items in this game.
>>5441442
it is a real name, just kinda obscure
>>5441450
I wish silent hill 1 had a remake, im a little on the fence about whether it should be done accurate to the first one or if changes should be allowed. Mainly because I dont like the changes to Resident Evil 2 remake even though it was generally faithful (BOWGUN!)
I think Pyramid Head should be put in it as a recurring random encounter (boss quality monster that appears out among the other monsters). Doesnt need to have any reasoning to it in the story, just a uncontrolled manifestation of alessa's anger. Have him killed the final time in one of the rust world street grating areas... because he's too heavy and falls through into the abyss if you knock him over in the right spot.
> I could see a playthrough mode where you play as Cybil with slightly better combat abilities, trying to piece together whats going on and how to get out

>> No.5428937 [View]
File: 709 KB, 960x637, silent hill rust world.png [View same] [iqdb] [saucenao] [google]
5428937

>>5416873
>>5416930
>>5417009
>>5417156
Telling me the Bowgun is missing from the remake is enough to keep me from playing it. Does she not even get a weapon at that point or is she just getting a shotgun like leon?
She's not supposed to get the same weapons that he has. Her segment is supposed to be harder.
> also the Bowgun is legit based on its description one of the fictional weapons I could see actually being useful IRL
> propellant launched arrows that skewer the bear 3 times, lots of meat penetration
> still has a crossbow on it in case you want to shoot crossbow bolts that arent propellant fired

The point I dont really agree with is the grenade launcher from the original game. They could've done away with that (did they?)
Easy replacement for the grenade launcher is a full barrel (upgraded) Shotgun.
>>5427358
>>5428710

>> No.5428832 [View]
File: 709 KB, 960x637, silent hill rust world.png [View same] [iqdb] [saucenao] [google]
5428832

>>5426749
>>5428456
>>5428476
>>5426754
>>5428215
Overused in this example.
Because of the hellspawn contamination everything is going to be dirty to some extent.

The PBR effect is maximized when its only used on certain textures in certain areas. At least for shine/specularity.
No problem really with using it for the bumpmaps on most of the materials - but the shine should be a rare treat.
> the shine on the pistol should be limited to the barrel/slide only, not the rear part of the slide

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